// Generiert icon-192.png und icon-512.png ohne externe Abhängigkeiten // Wird automatisch vor dem Build ausgeführt (prebuild script) import { createWriteStream } from 'fs'; import { mkdir } from 'fs/promises'; await mkdir('./public', { recursive: true }); function createPNG(size) { // Minimales PNG: dunkel (#0d0d0f) mit DD in teal (#4ecdc4) // Wir nutzen den Canvas aus dem Vite/Node Kontext nicht – // stattdessen schreiben wir ein gültiges einfarbiges PNG per Hand const width = size, height = size; function crc32(buf) { let c, crcTable = []; for (let n = 0; n < 256; n++) { c = n; for (let k = 0; k < 8; k++) c = (c & 1) ? 0xedb88320 ^ (c >>> 1) : c >>> 1; crcTable[n] = c; } let crc = 0xffffffff; for (let i = 0; i < buf.length; i++) crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8); return (crc ^ 0xffffffff) >>> 0; } function chunk(type, data) { const t = Buffer.from(type); const len = Buffer.alloc(4); len.writeUInt32BE(data.length); const crcBuf = Buffer.concat([t, data]); const crc = Buffer.alloc(4); crc.writeUInt32BE(crc32(crcBuf)); return Buffer.concat([len, t, data, crc]); } // IHDR const ihdr = Buffer.alloc(13); ihdr.writeUInt32BE(width, 0); ihdr.writeUInt32BE(height, 4); ihdr[8] = 8; ihdr[9] = 2; ihdr[10] = 0; ihdr[11] = 0; ihdr[12] = 0; // Pixel data: dark background with a teal circle const rows = []; const cx = width / 2, cy = height / 2, r = width * 0.35; const r2 = width * 0.28; for (let y = 0; y < height; y++) { const row = [0]; // filter byte for (let x = 0; x < width; x++) { const dx = x - cx, dy = y - cy; const dist = Math.sqrt(dx*dx + dy*dy); if (dist < r2) { // teal inner circle row.push(0x4e, 0xcd, 0xc4); } else if (dist < r) { // slightly lighter ring row.push(0x1a, 0x8a, 0x84); } else { // dark background row.push(0x0d, 0x0d, 0x0f); } } rows.push(Buffer.from(row)); } // zlib compress (deflate) – minimal uncompressed blocks const raw = Buffer.concat(rows); // Split into 65535-byte chunks for uncompressed deflate const chunks = []; const CHUNK = 65535; for (let i = 0; i < raw.length; i += CHUNK) { const slice = raw.slice(i, i + CHUNK); const last = i + CHUNK >= raw.length ? 1 : 0; const hdr = Buffer.alloc(5); hdr[0] = last; hdr.writeUInt16LE(slice.length, 1); hdr.writeUInt16LE(~slice.length & 0xffff, 3); chunks.push(hdr, slice); } const deflated = Buffer.concat(chunks); // Adler32 let s1 = 1, s2 = 0; for (const b of raw) { s1 = (s1 + b) % 65521; s2 = (s2 + s1) % 65521; } const adler = Buffer.alloc(4); adler.writeUInt32BE((s2 << 16) | s1); const zlib = Buffer.concat([ Buffer.from([0x78, 0x01]), // zlib header (no compression) deflated, adler ]); const png = Buffer.concat([ Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]), // PNG signature chunk('IHDR', ihdr), chunk('IDAT', zlib), chunk('IEND', Buffer.alloc(0)) ]); return png; } const png192 = createPNG(192); const png512 = createPNG(512); const ws192 = createWriteStream('./public/icon-192.png'); ws192.write(png192); ws192.end(); const ws512 = createWriteStream('./public/icon-512.png'); ws512.write(png512); ws512.end(); console.log('✅ Icons generiert: icon-192.png, icon-512.png');