fix: Schocken - Testmodus nutzt apiAs für alle Aktionen
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@@ -464,25 +464,25 @@ function GameView({ game, myId, onRefresh, toast, isAdmin=false, onSeatChange })
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const currentPlayer = activePlayers[game.current_player_idx % activePlayers.length];
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const currentPlayer = activePlayers[game.current_player_idx % activePlayers.length];
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const handleRoll = async (keepDice, flipSixes, goDark) => {
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const handleRoll = async (keepDice, flipSixes, goDark) => {
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await api(`/tools/schocken/${game.id}/roll`, {
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await apiAs(myId, `/tools/schocken/${game.id}/roll`, {
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body: { keep_dice: keepDice, flip_sixes: flipSixes, go_dark: goDark }
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body: { keep_dice: keepDice, flip_sixes: flipSixes, go_dark: goDark }
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});
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});
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onRefresh();
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onRefresh();
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};
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};
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const handleReady = async () => {
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const handleReady = async () => {
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await api(`/tools/schocken/${game.id}/ready`, { body: {} });
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await apiAs(myId, `/tools/schocken/${game.id}/ready`, { body: {} });
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onRefresh();
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onRefresh();
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};
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};
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const handleEvaluate = async () => {
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const handleEvaluate = async () => {
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const result = await api(`/tools/schocken/${game.id}/evaluate`, { body: {} });
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const result = await apiAs(myId, `/tools/schocken/${game.id}/evaluate`, { body: {} });
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if (result.round_result?.eventMsg) toast(result.round_result.eventMsg);
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if (result.round_result?.eventMsg) toast(result.round_result.eventMsg);
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onRefresh();
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onRefresh();
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};
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};
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const handleStart = async () => {
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const handleStart = async () => {
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await api(`/tools/schocken/${game.id}/start`, { body: {} });
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await apiAs(myId, `/tools/schocken/${game.id}/start`, { body: {} });
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onRefresh();
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onRefresh();
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};
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};
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